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Games@Large
Description
Implementation, evaluation and redesign of a web based interface for quick, easy and ubiquitous access to digital games. The interface is automatically adjustable to various end devices and screen resolutions (set-top boxes, next-generation TVs, hand held devices), and compatibile with I.Explorer, F.Fox and Opera.
Methodology
Independent implementation of content(HTML/PHP), style(CSS) and functionality(Java Script) of screen elements.
Evaluation -user centerd approach: cognitive walktrough, expert heuristc analasys
Used Programs
HTML, CSS, JavaScript, PHP, Adobe Ilustrator and Dreamweaver
User Centered Design is a design methodology in which the needs, wants, and limitations of the end user are given extensive attention at each stage of the design process
Stay in Touch
Description
Design and evaluation of a communication system for supporting awareness between family members who are separated for a short time period. The system was placed in the context of a conference and the target user group was conference visitors and their partners that stayed at home. MMS message was chosen as a medium for information delivery.
Methodology
Stay in touch System was designed according to the principles of user centerd design methodology. The system was evaluated in two occasions:deployment in a conference setting and actual use; and in comparative study (Stay In Touch message vs. MMS message)
Used Programs
PHP, HTML, XML, Adobe Photoshop, Macromedia Flash
A group of communication systems whose goal is to help people to stay in touch and inform each other with the low effort about their activities and whereabouts are awareness systems.
Large Interactive Displays
Description
Goal of the project was to design a large interactive display that is aimed to support and stimulate social interaction between co-workers by providing them with food to talk about. As a result, a list of what user and system requirements are necessary to fulfill in order to support social interaction at work, was defined.
Methodology
method used to obtain user requirements: cultural probes, affinity diagram,focus group. A co-discovery method was used to test functionalities of a low fidelity prototype. Finaly, to validate user requirements long term user evaluation was conducted.
Used Programs
Macromedia Flash,XML, Adobe Photoshop
Social interaction in the workplace can make the job more enjoyable and therefore, enhance creativity and productivity.
Sensitive Chair
Description
A proposal of a preventive system for RSI. The design integrated an ergonomic chair equipped with several force sensors, a computer program which analyses information regarding posture and time, and a feedback agent placed on the desk. The embodied agent provides real-time visual and auditory feedback about posture and recommends exercises and breaks.
Methodology
A study regarding user satisfaction, awareness provided by the system and actions taken in response to system was conducted.Resuls were published and presented in European Conference on Cognitive Ergonomics 2007 in London.
Used Programs
Macromedia Flash
Phidgets are a set of plug and play building blocks for USB sensing and control from a PC. They represent a tool for quick building of physical prototypes/interfaces.
Let's Draw Music
Description
A device for creating different music by drawing with various colors. Each colored pencil corresponded to specific musical instrument. Drawing board was position and pressure sensitive affecting in this way change of pitch and tempo of produced sounds.
Methodology
Development of idea started from the properties of Max/MSP programming platform, a visual development environment for music and multimedia, and a set of phidgets, which were used for building of a physical interface.
Used Programs
Max/MSP
Creativity is a mental and social process involving the generation of new ideas or concepts, or new associations between existing ones. Creativity is fueled by the process of either conscious or unconscious insight.
www.knez.edu.yu
Description
Design and implementation of a web site of a primary school Knez Sima Markovic from Belgrade. Web site was used for publishing/promoting of school activities and accomplishments. Furthermore, it contained section where students' work were published and articles they wrote for school's news paper.
Methodology
Web site was developed according to the general guidlines for web design. Requirements of students and techers were taken into account.
Used Programs
HTML, CSS, Java Script, Adobe Photoshop
Web Design requires conceptualizing, planning, modeling, and executing electronic media content and its delivery via the Internet using technologies (such as markup languages) suitable for rendering and presentation by web browsers or other web-based graphical user interfaces (GUIs).
Water - Many Sided Element
Description
Under my supervision, group of six students developed multimedia application for Siemens competition – Join Multimedia. The topic of the application was Water - many sided element. In competition between more then 200 primary schools in Serbia, we took fifth place.
Methodology
Multimedia application included animations, video and music materials. It was realized through the cooperation with teachers in music, chemistry and physics. Children took active role in each phase of the project, e.g. collecting the material, recording videos, executing experiments, creating animations...
Used Programs
Macromedia Flash, Windows Movie Maker, Adobe Photoshop
Multimedia - the use of computers for presentation of text, graphics, video, animation, and sound in an integrated way. Multimedia enhances the information for better communication and understanding.